Twixt

Current Player: Red
Red Wins
0
Blue Wins
0
Total Moves
0
Game Rules

Twixt is a two-player strategy game where:

  • Red tries to connect the top and bottom edges with a path of red pegs
  • Blue tries to connect the left and right edges with a path of blue pegs
  • Players take turns placing pegs of their color
  • Pegs can be connected if they're a knight's move apart (like in chess)
  • Links cannot cross each other

About Twixt

Twixt is a classic two-player abstract strategy board game invented by Alex Randolph in 1962. The game was first published in the United States in 1962 by 3M as part of their bookshelf games series.

How To Play

Players take turns placing pegs of their color on the board. Red connects top to bottom, while Blue connects left to right. Links can be formed between pegs that are a knight's move apart (like in chess). The first player to create an unbroken chain of links connecting their sides wins!

Strategy Tips

Frequently Asked Questions

Can links cross each other?

No, links cannot cross each other. This is a fundamental rule that adds strategic depth to the game.

Can I place pegs in the corners?

No, the four corner points are not usable by either player.

Is there a first-player advantage?

Some players believe there is a slight advantage to going first. Advanced players sometimes use the "pie rule" where the second player can choose to swap positions after the first move.